![]() ![]() Escape-room using voice recognition as medium to get outĪs part of the UNIT9 team, I worked on the creation of an escape room using voice recognition, alexa from amazon.Technology used : OpenFrameworks, Leds, Raspberry-Pi, networking, Ableton live. The interactivity of certain aspects of the music depends on the state the organ is in. I worked with the music producer to make the piece reactive to the music. Each state is stored in a json file which can be changed in the future for a quick diversification of the orgsan look.Īt any given time, the state is an average of 4 different state, making it pretty versatile. The shape then takes different forms depending on which states it is the closest to. I designed the "organ" for Aeon Industries by coding differents physical states (grid of 16 states). Interact with the organ, ignore it or become intimate, and learn how it responds. Modelled on psychologist John Bowlby’s Theory of Attachment, the pulsating, musical organ has a fluctuating self-esteem, algorithmically generated by audience attention. The first experiential multimedia installation of its kind, using an interactive music composition & technology platform created by emerging arts & experiential practice Aeon Industries. Technology used : Unity, Javascript, Tableau, Splunk, UDP, bash. The project was really interesting and challenging at times, but the team managed to pull it off, and we were very proud of the result!ĭue to the client requirements, no images of the actual installation can be shared. On site I redesigned some communication handlers in javascript for Medialon - Tablet to Medialon. I also designed 2 live dashboard (Splunk and Tableau), for which I create custom elements to fit the needs of the project. The original structure code in unity and back end API calls were handled by Gavin Woods ). I also worked on finishing a Tablet app to control the Room's different parts. ![]() I worked on designing a Knowledge Graph in unity, which pulls live data from an API, or a CSV file, and displays a live Knowledge Graph. ![]() The Control room is a mixed of audio visual elements, lights and LED wall. I helped Seeper design software solutions for the Alef Education Control Room from October 2019 to Mars 2020. ![]()
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